

The other city is all industrial (although I'm going to create that into one major slum city with 100'000,s with tons of mixed clean + dirty industry. My other city is at around 150,000 (not shown here - its up in the north) and is based on a floodplain with many tributaries feeding into one major river. My other city is okay - and I can get that up to 800,000 probs (thats got even worse relief). Mitre Lake is also on poor relief, with a massive lake/river down the middle restricting building space.

Cul-de-sacs, terrace housing, slums - natural and more productive and better than the grids (that produce higher densities) but are so boring. I think total natural cities instead of constant grid cities are crap - ive got 2 villages in there, as well as several (as americans say - traffic circles) roundabouts with subway stops in them. Sporting Serial Number: 163809 Barrel Length: 32 Chambers: 2 3/4 (70mm) Ejectors. Done without any form of cheating - pure skill and class - Mitre Lakes is well on the way towards 900,000 (it changes roughly 40,000k every month going up to 800,000). Sign in to create your job alert for Caesar Ii jobs in United States.
